Won Xiuying | Alexandra "Alex" Won (
reincarnesiac) wrote2025-06-27 09:46 am
character information
Character
Character Name: Alexandra "Alex" Won (Won Xiuying)
Canon: Love & Deepspace
Canon Point: post Death & Rebirth
Age: 24ish
Height: 5'3"/cm
Season: Spring
Flower: Water Lily
Network UN: plushie[this part changes]
About: Alex is the protagonist of the otoge game Love and Deepspace. She's an action heroine who fights, then wants to relax with crane games and food, from eating out or cooking at home. She has a sweet tooth, but nothing like what her cardiologist has - and speaking of cardiology, she has a heart condition known as Protocore Syndrome. Likewise she has an Evol (think superpower) known as Resonance, which can enhance or suppress another person's Evol as long as she either trusts that person or is in physical contact with that person. She works for the Hunter's Association, where she fights Wanderers, aliens made of light given physical form who can create unstable pocket dimensions to hide within, and is considered one of the top hunters from soon after she started.
Other: She's from a romance game where she has not followed any of the dating/romance routes, though some of the facts that come up in various side routes with the love interests may inform how I play her. (Stories from when she was younger, preferences, her tendencies to forget to take photographs because instead she'll just watch the view, things like that.)
Permissions
Backtagging: Yes, though at some point if I'm drowning in tags more current, I will potentially let these go.
Threadjacking: In any public space absolutely.
Fourthwalling: Go for it, Alex's reactions will vary, I personally will be amused.
Mind Reading: Go for it. Alex has no specific resistance, and she's okay with mind reading from people without malice.
Touching: Platonic touch and hugs all good!
Shipping/Kissing: Open to ships (always based on our thread chemistry for the characters), and you're welcome to attempt kisses with her regardless. Responses will vary.
Fighting/Injury: Fighting always, injury as long as it's not totally incapacitating.
Character Death: Nope. I plot these out if I go there, I'm not interested otherwise.
